The Witcher 3

How The Witcher 3 showed me who I truly am

"în International" "de POV21"

*Mandatory Tub Geralt photo included*

Ahhh, The Witcher 3: Wild Hunt. One of the most extraordinary video games of all time and a true to the core representation of the modern RPG.

Having gorgeous graphics, a soft learning curve, intuitive controls and an extremely savory plot and story, based on the novels written by the Polish author Andrezj Sapkowski, The Witcher 3: Wild Hunt has, without much surprise, earned countless prizes, including Game Of The Year awards.

*Monumental spoiler alert*

However, my part in this story is not to entice you to play this game, which is an absolute shame if you have not already. Neither do I want to get you to play the other two games which are on a huge sale on Steam as of 4th of September, the moment when this article was written.

No, my point is not about choices. Most importantly, however, I want to talk about consequences.

The Witcher 3: Wild Hunt has multiple endings. The choices you make during key moments of the game, especially relating to your chosen love interest or adopted daughter have a great impact on the destiny of the witcher Geralt of Rivia.

Now this probably is common sense for anyone that has actually played the game, but did you truly look into the choices that you have made? Why Triss? Why Yennefer? Why save the children in the Bog? Why save the village? Why Roche and the other revolutionaries and not Djikstra?

Each and every choice one makes is a mirror of their own personality

As Andrew Ryan would say in the mind blowing title „Bioshock” :

“We all make choices, but in the end our choices make us.”

A truth that will eventually prove unable to run away from or avoid, no matter who you may be…

Coming back to The Witcher 3: Wild Hunt, the choices we make during the game define who lives and who dies, as well as who loves and who leaves.

Well, over the course of no less than five full playthroughs I realized something. Regardless of how hard I push myself to act differently than I would in real life, I fall back to actions or choices that define me as a person.

For example, I would always save the village, instead of the kids. I would always choose the warm and loving Triss, over the dominative and manipulative Yennefer (maybe this also due to reading the actual novels) and so on, so forth.

Now, you can look at this in two major ways:

You can either say that I am weak and I do not get out of my comfort zone to experiment other things. However, I can see why some might look at it this way: we, humans, usually fear inconvenient realities.

Or, you can have a sudden moment of realization, when you take into consideration the fact that nobody; and I mean NOBODY, makes choices that do not fucking represent them.

None of you will probably do something you hate, as long as it is optional.

From working a shitty job, to doing house chores, homework, dating just for the sake of it and a marriage hanging on a thread, all of us wish we could do things differently. We all wanted more choices or to, maybe, have taken a different course of action in key moments.

This is where games like The Witcher 3: Wild Hunt, Bioshock, the titanic Dragon Age Trilogy and literally any title from Telltale Games shine brighter than the sun. They are exceptional thought and decision making exercises.

Learn to extrapolate the choices you make in these games and apply the same method in real life. You might have the following surprise: you will always seem right about things.

This happens solely because you are what you eat. Well, sort of…

The way you choose to act is who you are. I know myself better because I have learned more things about myself. For example, I will always rather save the many than the few, unless my love interest is in danger.

In that case, fuck everyone and let them die in a tornado or something… and I am looking at you, Life is Strange.

It also reinforced the idea I would not cheat on my partner. Nor would I date two girls at the same time, as my Geralt’s obsession with Triss Merigold would prove. It also gave me a certain sense over what kind of partner I would love to have in the future.

I am also obsessed with choice, as proven by this article and my extreme admiration of Bioshock’s supposed antagonist.

To sum up before you get bored to death. See gaming as an opportunity to better yourself and learn to grow through your own choices. Learn what you like and dislike, reloading saves over and over again until you stop feeling the need to. At that precise moment, when you stop reloading, no matter who you are:

You realize what sort of choices you should make in order to truly be happy in real life.


 

Absolvent al Colegiului Național Liviu Rebreanu - Chitarist - Pianist - Producător muzical - Robotician - Student la Mecatronică și Robotică în cadrul Univerității Tehnice Cluj Napoca - Pasionat de psihologie - Convins că psihicul uman este doar suma unor ecuații predefinite - Face parte din echipa POV21 din Aprilie 2017 și dorește să schimbe lumea prin puterea exemplului, a bunătății și a muncii susținute - Consideră că toți oamenii merită șanse egale, dar că nu toți sunt cu adevărat egali

0 Comments

  1. articolul a mers bine pana la Telltale, unde a pierdut roata din fata. Iar la Ayndrew Randian s-a oprit in stalp 🙁

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